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PHP OO

PHP treats objects in the same way as references or handles, meaning that each variable contains an object reference rather than a copy of the entire object.

clone

The clone keyword is used to create a copy of an object.

Class Constants

class Math
{
    private const PI = 3.14; // PHP 7.1

    function PIValue() {
        echo self::PI . "\n";
    }
}

// echo Math::PI; will return an error
$math = new Math();
$math->PIValue();

Final Keyword

PHP 5 introduces the final keyword, which prevents child classes from overriding a method by prefixing the definition with final. If the class itself is being defined final then it cannot be extended.

class BaseClass {
   public function test() {
       echo "BaseClass::test() called\n";
   }
   
   final public function moreTesting() {
       echo "BaseClass::moreTesting() called\n";
   }
}

class ChildClass extends BaseClass {
   public function moreTesting() {
       echo "ChildClass::moreTesting() called\n";
   }
}
// Results in Fatal error: Cannot override final method BaseClass::moreTesting()
final class BaseClass {
   public function test() {
       echo "BaseClass::test() called\n";
   }

   // Here it doesn't matter if you specify the function as final or not
   final public function moreTesting() {
       echo "BaseClass::moreTesting() called\n";
   }
}

class ChildClass extends BaseClass {
}
// Results in Fatal error: Class ChildClass may not inherit from final class (BaseClass)

Note: Properties and constants cannot be declared final, only classes and methods may be declared as final.

Abstract classes and methods

PHP 5 introduces abstract classes and methods. Classes defined as abstract cannot be instantiated, and any class that contains at least one abstract method must also be abstract. Methods defined as abstract simply declare the method’s signature - they cannot define the implementation.

abstract class AbstractClass
{
    // Force Extending class to define this method
    abstract protected function getValue();
    abstract protected function prefixValue($prefix);

    // Common method
    public function printOut() {
        print $this->getValue() . "\n";
    }
}

class ConcreteClass1 extends AbstractClass
{
    protected function getValue() {
        return "ConcreteClass1";
    }

    public function prefixValue($prefix) {
        return "{$prefix}ConcreteClass1";
    }
}

class ConcreteClass2 extends AbstractClass
{
    public function getValue() {
        return "ConcreteClass2";
    }

    public function prefixValue($prefix) {
        return "{$prefix}ConcreteClass2";
    }
}

$class1 = new ConcreteClass1;
$class1->printOut();
echo $class1->prefixValue('FOO_') ."\n";

$class2 = new ConcreteClass2;
$class2->printOut();
echo $class2->prefixValue('FOO_') ."\n";

Interfaces

Object interfaces allow you to create code which specifies which methods a class must implement, without having to define how these methods are implemented.

Interfaces are defined in the same way as a class, but with the interface keyword replacing the class keyword and without any of the methods having their contents defined.

All methods declared in an interface must be public; this is the nature of an interface.

Note that it is possible to declare a constructor in an interface, which can be useful in some contexts, e.g. for use by factories.

// Declare the interface 'iTemplate'
interface iTemplate
{
    public function setVariable($name, $var);
    public function getHtml($template);
}

// Implement the interface
// This will work
class Template implements iTemplate
{
    private $vars = array();
  
    public function setVariable($name, $var)
    {
        $this->vars[$name] = $var;
    }
  
    public function getHtml($template)
    {
        foreach($this->vars as $name => $value) {
            $template = str_replace('{' . $name . '}', $value, $template);
        }
 
        return $template;
    }
}

// This will not work
// Fatal error: Class BadTemplate contains 1 abstract methods
// and must therefore be declared abstract (iTemplate::getHtml)
class BadTemplate implements iTemplate
{
    private $vars = array();
  
    public function setVariable($name, $var)
    {
        $this->vars[$name] = $var;
    }
}
interface a
{
    public function foo();
}

interface b
{
    public function bar();
}

interface c extends a, b
{
    public function baz();
}

class d implements c
{
    public function foo()
    {
    }

    public function bar()
    {
    }

    public function baz()
    {
    }
}

Traits

As of PHP 5.4.0, PHP implements a method of code reuse called Traits.

Traits are a mechanism for code reuse in single inheritance languages such as PHP. A Trait is intended to reduce some limitations of single inheritance by enabling a developer to reuse sets of methods freely in several independent classes living in different class hierarchies. The semantics of the combination of Traits and classes is defined in a way which reduces complexity, and avoids the typical problems associated with multiple inheritance and Mixins.

trait Hello {
    public function sayHello() {
        echo 'Hello ';
    }
}

trait World {
    public function sayWorld() {
        echo 'World';
    }
}

class MyHelloWorld {
    use Hello, World;
    public function sayExclamationMark() {
        echo '!';
    }
}

$o = new MyHelloWorld();
$o->sayHello();
$o->sayWorld();
$o->sayExclamationMark();
class Base {
    public function sayHello() {
        echo 'Hello ';
    }
}

trait SayWorld {
    public function sayHello() {
        parent::sayHello();
        echo 'World!';
    }
}

class MyHelloWorld extends Base {
    use SayWorld;
}

$o = new MyHelloWorld();
$o->sayHello();